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Text File  |  2008-06-10  |  863b  |  27 lines

  1. //----------------------------------------------------------------------
  2. //This is one-for-all include file
  3. //
  4. //Author - Michal Valient
  5. //Copyright (C) 2004 Caligari corporation
  6. //
  7. //----------------------------------------------------------------------
  8.  
  9. //----------------------------------------------------------------------
  10. //BEGIN - This section includes internal definitions
  11. //----------------------------------------------------------------------
  12.  
  13. #ifndef RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
  14. #define RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
  15.  
  16. //Include types
  17. #include "RsD3DMaterialFromME2_Types.fx"
  18.  
  19. //Include the HLSL instricts definitions
  20. #include "RsD3DMaterialFromME2_HLSLInstricts.fx"
  21.  
  22. //Include the core services
  23. #include "RsD3DMaterialFromME2_ShaderCore.fx"
  24.  
  25. #endif // RSD3DMATERIALFROMME_BASEINCLUDE_FX_DEFINED
  26.  
  27.